Tuesday, April 7, 2009
Lighting Problem
I really don't know why all Objects/Meshes that doesn't use a shader appear to have some lighting problems. As you can see on the picture above, those objects are too dark and have a green undertone, which is definitely not supposed to be! Graaaar!
So I decided to use shaders to light and texture all objects, until I solved the problem:
Another screenie with improved lighting:
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