Tuesday, April 7, 2009

What do you think?



Last Screenshot for today, but in my opinion it's looking pretty nice so far, though there is soo much left to do and so much bugs to fix.

I guess I have to rewrite the entire scene graph due to its bugs and (bad) architecture.

Polygons have to be sorted in real-time too, I'm not sure how to find a FAST solution. I tried using GL_SAMPLE_ALPHA_TO_COVERAGE_ARB to save coding time, but the result is way too ugly.

Triangle collision detection has to be implemented too. The terrain needs to be patched and there's no LOD algorithm yet...

...I wonder if I ever get finished.

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