Tuesday, April 7, 2009

Lighting Problem


I really don't know why all Objects/Meshes that doesn't use a shader appear to have some lighting problems. As you can see on the picture above, those objects are too dark and have a green undertone, which is definitely not supposed to be! Graaaar!

So I decided to use shaders to light and texture all objects, until I solved the problem:

















Another screenie with improved lighting:

No comments:

Post a Comment